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Author Archives: regoarrarr
Madisonville Neighbor Connections
Okay, so last time I talked about moving more to a model where I focused more on accuracy with neighbor connections vs. worrying so much about which exact in-city tile a particular road or intersection was on. So I moved … Continue reading
South Madeira
Okay so my next steps were to try and tie in some of the side streets off of Kenwood Road. I’m still trying to figure out exactly how the best way is to simulate these things. Here’s what I’ve been … Continue reading
Posted in Madeira, map
Tagged accuracy, google, Kenwood Road, madeira, maps, south madeira
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More Kenwood Road constructions
So I did a bit more work on Kenwood Road this evening, trying to solve (or at least mitigate the angled road problem I talked about earlier. First of all, here was how things looked on my first try, where … Continue reading
Posted in Madeira
Tagged Dawson, Kenwood Country Club, Kenwood Road, madeira, Shawnee Run
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The difference between NAM and RHW, and angled roads
Okay so the next morning after thinking about things, I realized that NAM (Network Addon Mod) and RHW (Real Highway Mod) are NOT the same thing. The RHW is a subset of NAM, and when I uninstalled my previous version … Continue reading
Posted in Madeira, Uncategorized
Tagged angled roads, Dawson, Euclid, I-71, Kenwood Road, madeira, Shawnee Run
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Back with a new batch
Back with a new batch! (and a hatchet that I bought from scratch). So I wonder how many blogs / projects / etc. are started on the Internet and then abandoned within a few weeks? A million? Anyway, this shall … Continue reading
Starting with custom content
So like I’ve said before, I’ve been playing SimCity for a LONG time, and even SimCity 4 for quite some time (though not IN quite some time, if that makes sense). But one of the things that I never really … Continue reading
Posted in Uncategorized
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First steps – downtown and the interstates
So now that I have my whole region, and it’s (mostly) looking like I want to, I decided to start work on some of the basic transportation. My thought is that I’ll get the main interstates up first, then some … Continue reading
Creating a config.bmp
Now that I had a map laid out, it was time to lay out the config.bmp information. If you’re new to SC4, config.bmp is the way that you can determine what size cities you have within your region. As mentioned … Continue reading
Posted in Uncategorized
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Creating SimCity 4 real world maps from USGS data
So I messed around quite a bit trying to get the real life Cincinnati into SimCity. There are actually a few tutorials on how to do that out on the various SC fansites, but they were mostly written quite a … Continue reading
What IS Cincinnati?
Okay so my first challenge was trying to create a map. There are lots of maps of real world areas that have been created by various folks. In fact, there’s even one of Cincinnati stored on the STeX (SimTropolis eXchange) … Continue reading