Category Archives: map

Madisonville Neighbor Connections

Okay, so last time I talked about moving more to a model where I focused more on accuracy with neighbor connections vs. worrying so much about which exact in-city tile a particular road or intersection was on. So I moved … Continue reading

Posted in Madisonville, map | Tagged , , | 3 Comments

South Madeira

Okay so my next steps were to try and tie in some of the side streets off of Kenwood Road. I’m still trying to figure out exactly how the best way is to simulate these things. Here’s what I’ve been … Continue reading

Posted in Madeira, map | Tagged , , , , , | 1 Comment

Back with a new batch

Back with a new batch! (and a hatchet that I bought from scratch). So I wonder how many blogs / projects / etc. are started on the Internet and then abandoned within a few weeks? A million? Anyway, this shall … Continue reading

Posted in Madeira, map | Tagged , , , | 2 Comments

Creating SimCity 4 real world maps from USGS data

So I messed around quite a bit trying to get the real life Cincinnati into SimCity. There are actually a few tutorials on how to do that out on the various SC fansites, but they were mostly written quite a … Continue reading

Posted in map | Tagged , , , , , | 1 Comment

What IS Cincinnati?

Okay so my first challenge was trying to create a map. There are lots of maps of real world areas that have been created by various folks. In fact, there’s even one of Cincinnati stored on the STeX (SimTropolis eXchange) … Continue reading

Posted in map | Tagged , | Leave a comment